Top 7 Programming Languages Used In Video Games
The most commonly used programming languages and tools for creating video games
Pershendetje ! Jam ne kerkim per nje Game Artist ,qa te ilustroje 2D top down racing game .
...the value of what you are offering. High Emotional Intelligence: You know how to read the room (or the text thread). You know when to be nurturing and when to push gently to help a client overcome their own buying hesitation. You are a Professional: You do not leave a shift without completing your daily wrap-up and updating the CRM. Disqualifiers (Do NOT apply if): You view sales as a numbers game where you just "burn through a list" reading a script. You are uncomfortable asking for $3,000, $5,000, or $10,000 on a phone call. You act transactional. We do not ask, "Do you want to buy this?" We ask, "How do you want this room to feel?" How to Apply: To ensure you read this entirely and possess the sales psychology we require, start your proposa...
I'm looking for a creative video editor to turn my Marvel Rivals Challenge footage into a hilarious comedic video, that both amplifies my humor while displaying the gameplay. The game is Marvel Rivals, and I completed every challenge in the game! My main inspirations for comedy YouTube videos are Brittany Broski's at home content (talking to ai, making celebrity cocktails, etc.) and Trixie Mattel's sit-down makeup content. In these videos the editor takes on an almost "voice of god" role, where they interact through side bar text dialogue where they respond to the Content Creator's comments, questions, and jokes. Key requirements: - Transform provided gameplay and creator insert footage into one seamless video. - Experience with video editing...
I have designed a custom, strategy-driven multiplayer card game and I’m ready to move from paper concepts to a live product that plays smoothly on both iOS/Android devices and in any modern web browser. The core mechanics, card interactions, and win conditions are already defined; what’s missing is the full digital implementation—including matchmaking so players can compete in real time, a clean and intuitive UI that adapts to small and large screens, and a lightweight backend to store accounts, decks, and leaderboards. Unity, Phaser, React Native, or another cross-platform stack can be used as long as performance is solid and code is well-structured. Feel free to recommend the toolset you’re most efficient in; I value stability and maintainability over a...
I’ve got raw gameplay clips ready for a fast, high-energy montage. The focus is smooth pacing and tight sync with the music and SFX I’ll provide. Use dynamic transitions (glitches, wipes, flashes) to highlight big moments, and feel free to add creative color grading, motion graphics, and subtle text/stats. Deliverables: Must use Danvici Resolve Final montage (1080p or 4K, MP4/H.264) Editable project file I’ll send footage, music, and timestamps when we start. Let me know your editing software, revision count, and turnaround time.
I need a moderately/highly-skilled 3D artist to create a realistic in-game character model intended for gameplay. The model should be optimized for 3D printing. Key Requirements: - Realistic style - 3D printable format - High/medium level of detail and accuracy (just needs to look good coming out of a 3D printer so the tiniest of details will be lost upon printing There are some models available online so I’m looking for someone to edit in a pose and add a weapon from the game to their hand Ideal Skills and Experience: - Expertise in 3D modeling software (e.g., Blender, ZBrush) - Strong understanding of anatomy and realistic textures - Experience with 3D printing requirements and optimization Please share your portfolio with similar works. Looking forward to your bi...
...will be redesigned with a scalable architecture capable of handling lakhs of users concurrently. This includes implementing load balancing, caching strategies, and efficient request handling. A hybrid database approach will be used: MongoDB will handle unstructured or high-volume data such as game logs, session data, and analytics PostgreSQL will manage structured and transactional data such as user accounts, payments, bets, and financial records (where ACID compliance is critical) This multi-database design ensures better performance, reliability, and scalability by leveraging the strengths of both database systems. Additionally, proper data synchronization, indexing, and security measures will be implemented to maintain consistency and protect sensitive information. The ...
My gaming portal is packed with in-depth game reviews and a busy customer-support section, but organic reach is lagging behind expectations. The single, overriding goal is to attract more visitors—measurable increases in sessions and unique users—by sharpening our search presence on Google. Project scope • Run a full site audit (technical and on-page) to uncover crawl issues, speed bottlenecks, and any indexation gaps. • Build a focused keyword map around game titles, genre terms, and support-related queries, prioritising search volume and intent. • Optimise all game review pages and key support articles: meta data, headings, internal links, rich-snippet schema (review & FAQ), and image alt text. • Deliver a concise backlink...
I’m building , an AI-driven Swiss fitness app with gamification aimed at 18- to 35-year-olds who want straightforward guidance on training and nutrition. I need a logo that instantly feels ai/technology and game driven, and unmistakably simple. Logo must contain the text + icon Visual direction • Style: clean, minimalist forms with no unnecessary detail. • Colour mood: bold, vibrant tones that stand out on mobile screens yet keep a fresh, optimistic vibe. Please balance pop and simplicity—think striking but not cluttered. The mark has to scale from an app icon to larger web and print uses, so clarity at small sizes is crucial. If you explore letterforms or abstract shapes to hint at movement or progress, keep them subtle and refined; I’d rather
I’m ready to grow my show’s audience and need a partner who can take charge of both podcast‐platform promotion and the day-to-day social buzz that fuels it. Podcast platforms My episodes are live on Spotify and Apple Podcasts, so your plan should focus on these two directories—optimising show notes, leveraging keywords, pitching for pla...reach. Deliverables • A 4-week promotional roadmap detailing activities for Spotify, Apple Podcasts, Instagram, and YouTube • Branded social assets (templates, graphics, short videos) ready for posting • Weekly performance snapshot highlighting follower gains, download spikes, and actionable tweaks If you’ve boosted shows before and can point to tangible audience lifts, I’m keen to hear your game...
Im doing a Roblox Game and i have Parts with a Studs Texture and somehow the Grahics of it look good in roblox studio but are bad in the real roblox game. i need help with that.
I am looking for a developer to build a complete, end-to-end desktop companion application for the game "Toontown Rewritten". The app will act as a real-time calculator, reading live game data and displaying the results through a clean, smooth in-game overlay Note: I will not deal with anyone that not check the game first and shows proof that he checked the game and proof that shows the ability of doing this work. The Core Idea (How It Works): The game features turn-based battles against enemies ("Cogs") using items ("Gags"). Calculating the optimal combination of Gags to defeat a Cog is mathematically complex due to specific synergy bonuses. I already have the complete mathematical solutions (a pre-calculated combo...
OCR System for Live Poker Video — Master's Research Project I'm looking for an experienced developer to build a precise OCR/computer vision module for a master's research project. The system reads game data (card ranks, suits, player stacks, pot size) from a 1080p poker client video feed. Current setup: Video input: 1080p, 30fps Platform: Windows, Python What I need: High accuracy recognition of card ranks (A K Q J T 9–2) and suits on fixed screen regions Robust numeric OCR for stack/pot amounts (variable text) Must handle compression artifacts typical of video feeds. must handle normalization for more than 1 table analisis. In your proposal, please include: Final price for the complete module Which methods/approaches you would use to achieve the re...
...development of a space-themed, cross-platform metaverse where players can truly own ships, stations and resources through a token-driven economy. The immediate priority is bullet-proof blockchain integration on Polkadot, and that starts with well-architected smart contracts. I’m looking for a developer based in the US or Europe who can design, code and test the ink! smart contracts that will: • Mint, transfer and burn our space-based NFTs • Handle the in-game utility token (staking, rewards, fees) • Enforce marketplace trades and royalty logic • Plug cleanly into our existing Substrate back-end and Unity front-end Deliverables 1. Production-ready ink! contracts, optimised for weight and security 2. Comprehensive unit + integration tes...
I'm seeking a talented video creator to produce a dynamic intro for my FiveM server. The intro should be serious and dramatic in tone. Requirements: - Incorporate server name and logo - Utilize provided script Ideal Skills: - Experience with game server intros - Proficiency in dynamic video editing - Ability to convey serious moods
...a 3D artist who can take my concept art (which I’ll provide as soon as we start) and turn it into a fully modeled, stylized character ready for real-time use inside a video game engine. The final deliverable I need from you is the finished model in OBJ format, with clean UVs and textures properly assigned so everything plugs straight into Unity or Unreal without additional tweaking on my side. A few key notes to keep us aligned: • The look should lean distinctly stylized—think clear silhouettes, exaggerated proportions, and hand-painted or semi-hand-painted textures rather than photorealism. • Topology must be game-friendly: no stray ngons, sensible edge loops, and a polygon count that stays efficient for performance. • Please make sure ...
I'm looking for an experienced Roblox developer to create a Knack character from PS4 as a Roblox character. Requirements: - Knack in Regular form - Detailed textures for realism Ideal Skills: - Proficient in Roblox Studio - Experience in character modeling and texturing - Familiarity with PS4 game characters
I’m preparing to launch a gamified fintech mobile app in Australia in 2026 and need a full visual identity that feels as rewarding and lively as the product itself. The logo should lead with fun, game-like energy—Duolingo’s friendly personality is the closest reference—but still read as modern, clean, and ultimately trustworthy. I’m naturally drawn to bold, vibrant colours that pop on-screen and signal achievement, so please think in that spectrum rather than pastels or muted tones. Scope of work • Primary logo plus lock-ups and variations • App icon for iOS and Android • Complete colour palette, typography set, and usage specs • A concise brand-guidelines PDF outlining correct usage, spacing, and colour codes • Final a...
I need a talented developer to turn my card and dice football management game into a mobile app for both iOS and Android platforms. Key requirements: - Single-player gameplay experience - Engaging and visually appealing 2D art style (all cards have already been designed) Ideal skills and experience: - Proficiency in mobile app development for both iOS and Android - Strong background in 2D game design and animation - Experience with card game mechanics and user interfaces - Ability to create a smooth and enjoyable single-player experience Please provide a portfolio showcasing similar projects.
...the Wix editor, Velo, and the current selection of apps to review what I have, identify the areas that will make the biggest impact, and then implement those changes for me. The brief is flexible because I’d like your professional eye first: walk through the site, note where the design could feel more polished, highlight any opportunities to streamline navigation or page speed, and suggest features or integrations that would add genuine value for visitors. Once we agree on a game plan, you’ll carry out the design tweaks, code or app integrations, and any performance-related adjustments we’ve prioritised. Clear communication, an organised workflow inside the Wix dashboard, and the ability to demonstrate each update before it goes live are esse...
I’m building a mobile puzzle title that blends 2D and 3D segments and I’d like a Unity specialist to take it from concept to a polished Android / iOS release. I already have the core theme and rough level ideas; what I need now is someone who can translate those ideas into engaging mechanics, craft responsive controls, and ensure every scene runs smoothly on current mid-range devices. You’ll handle scene setup, asset integration, simple yet appealing UI, and the subtle animations and audio cues that make each puzzle feel rewarding. Because the project switches between flat boards and fully-rotatable 3D rooms, optimisation and clever camera work are crucial. Unity’s URP is probably the right fit, though I’m open to your suggestions if you can justify a differe...
I’ve just launched my first trading-card game, “Dinosaur Deck,” under my new company, Fort of Toys, and I’m ready to give it a vibrant online home. The site has to feel as playful and colorful as the cards themselves while still guiding visitors smoothly to a purchase. Here’s the structure I have in mind. The landing page will highlight “Dinosaur Deck” up front, then tease the next releases—“Chemistry Compounds Deck,” “Space Deck,” “Periodic Table Deck,” and “Vedic Maths Deck.” Each of these needs its own section so I can swap in new artwork and copy as the designs finalize. For the product area I’m picturing a grid view filled with large, punchy images; when someone clicks a card ...
...My immediate goal is a playable prototype that launches the original PC game straight into a full-view HMD, lets me move with smooth locomotion, and interact with the environment and the basic in-game tools just as I do on a monitor today. Target platform is PCVR; if it runs through OpenVR/OpenXR it should automatically cover Rift, Vive, Index and most other desktop headsets, so please architect the mod with broad headset compatibility in mind. The game runs on a custom engine, so you will likely need to reverse-engineer or inject at the rendering layer. I’m open to whatever approach—DLL hooks, OpenXR wrappers, or similar—gets us reliable head-tracked rendering and motion-tracked input without breaking the base game. Prototype acceptance ...
Saya ingin membangun sebuah game puzzle untuk platform mobile (iOS dan Android). Fokus utama game ini adalah gameplay puzzle yang seru dan menantang dengan mode multiplayer — pemain dapat memecahkan teka-teki sendiri lalu menantang teman secara real-time ataupun bergiliran (asynchronous turn-based). Lingkup kerja yang saya butuhkan: • Rancang konsep inti permainan, mekanika puzzle, dan loop progresi pemain. • Buat prototype fungsional di Unity atau engine serupa yang mendukung rilis lintas-platform. • Implementasikan in-app matchmaking sederhana serta leaderboard daring. • Sediakan antarmuka pengguna intuitif dan aset visual placeholder; desain akhir dapat menyusul di fase berikutnya. • Siapkan build iOS TestFlight dan APK Android untuk...
I'm looking for a skilled game developer to create a 3D casual infinite runner game featuring a rubber duck navigating water paths. The game starts in a bathtub and expands into larger, cartoonish environments. Key Features: - Third-person perspective - Simple swipe controls - Branching routes - Coin collection - Various obstacles: - Floating objects - Water currents - Fixed barriers - Moving obstacles - Drain hazards Ideal Skills and Experience: - Experience in 3D game development - Proficiency in creating cartoonish art styles - Strong understanding of obstacle design and player navigation - Ability to implement smooth swipe controls and engaging gameplay mechanics Please provide a portfolio showcasing similar projects. ...
Project: [APPNAME] (iOS Multiplayer Party Game) Current Status Development Stage: 8/10. Frontend: SwiftUI app is ready; navigation, game rules, and UI components are functional. Local Persistence: SwiftData is the primary source of truth on the device for session history, teams, and performance. Backend: Supabase (PostgreSQL) is partially implemented for authentication, deck catalogs, and cloud lobbies. Primary Blocker: Finalizing the "handshake" between local P2P gameplay and the Supabase cloud layer, specifically regarding state persistence and security validation. Technical Architecture: Local-First / Cloud-Synced The game utilizes a hybrid architecture to ensure low-latency gameplay while maintaining global persistence: Real-time Gameplay: Drive...
...gaming titles and need hands-on help turning each one into a working modded APK, then getting those builds to run reliably in BlueStacks. While I haven’t locked in any specific premium unlocks or UI tweaks yet, the goal is to understand the entire packaging process so I can apply future changes myself. Once the APKs are ready, I also need BlueStacks configured to launch several instances of the same game at once. Smooth performance, hassle-free installs, and clear account separation matter most to me. What I’m expecting from you • A repeatable workflow (using Apktool, Android Studio, or any proven tools) that produces a signed, install-ready modded APK for the chosen games. • Step-by-step guidance—live or documented—showing how to set up, clo...
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I run a busy-but-small video game console repair shop and need a dependable voice on the line for roughly 3–8 hours spread across the week. All calls—both those that ring in and the short follow-up calls you place—arrive through our toll-free 800 system and are forwarded directly to your mobile phone, so you can work from anywhere. Here’s the flow: when a customer rings, you follow the provided script, capture the needed details, and immediately note the interaction on the appropriate Trello card. When a repair reaches the “authorization needed” stage, you place an outbound call (again with a script in hand) to secure approval and update the same card before moving on. That’s it—no selling, no troubleshooting, just clear, warm communi...
I’m putting together a game scene that calls for a single, show-piece sprite: a dark-gothic, humanoid banshee who reads instantly as the main villain. I need the sprite rendered in true isometric view and covered from every angle—eight directions in total—so it can face north, northeast, east and so on without any visual shortcuts. Here’s what I’m after: • Style: dark gothic pixel art, richly shaded but still unmistakably retro-pixel in finish. • Character: a humanoid banshee, clearly villainous—think ragged spectral robes, gaunt features, a subtle aura of menace. • Directions: the full eight-direction set (N, NE, E, SE, S, SW, W, NW), each direction lined up consistently on a single sprite sheet so my animator can drop it str...
I'm looking for an experienced mobile game developer to create an engaging coin-based game for iOS and Android. Key requirements: - Coin-based gameplay mechanics - Engaging mobile user interface - Exciting visual style (2D, 3D, or pixel art) Ideal skills and experience: - Proven mobile game development experience - Strong design skills - Familiarity with coin-based gaming mechanics Please provide samples of previous work and a detailed approach to this project.
ALL AI "ART" WILL ME IMMEDIATELY REJECTED AND YOU WILL BE DISQUALIFIED AND REPORTED WITH A POSSIBLE BAN. Overview: I am creating a tabletop roleplaying game inspired by the world and themes of Avatar: The Last Airbender and The Legend of Korra. The game centers around growth, mastery, balance, and personal struggle through elemental power (NOT becoming the avatar). I’m looking for a high-quality, eye-catching book cover illustration that captures the spirit of the world while remaining original. Core Theme & Tone: This story is about the player's Character's own self-discovery and rising to power. The tone should feel: -Epic, but grounded -Mystical and elemental -Character-driven, not just flashy -A sense of journey and internal struggle Vis...
Our amateur side, the Rising Tigers, needs a clean, mobile-friendly website that I can update quickly after each game. The structure is straightforward: Home, About the Team, Player Profiles, Match Updates, and Contact. Design • A minimalistic aesthetic with modern typography and plenty of white space. • Colours should echo our club palette without overpowering the page. Key Features • Player Profiles must show basic info, photos, career statistics, key achievements, and a few social-media links for each athlete. • Match Updates will appear as simple text posts that I can add myself right after a fixture. No live-score feed is required. • The site has to look sharp on phones and tablets and load quickly on slow data connections. Man...
...into. Here’s exactly what I expect you to handle: • Run comprehensive malware and backdoor scans, then surgically remove anything malicious you uncover. • Track down and delete any rogue admin accounts or stealth user roles. • Inspect every plugin, theme, and core file for injected code or unsafe modifications. I’m not sure which component might be compromised, so assume everything is fair game for inspection. • Hunt for sneaky cron jobs, scripted redirects, or obfuscated payloads that could resurrect the infection. • Lock down , .htaccess, and any other critical config files. • Harden the login process—rate-limit brute-force attempts, disable file editing from the dashboard, and apply your go-to best practices. &bull...
I am looking for a developer to build a complete, end-to-end desktop companion application for the game "Toontown Rewritten". The app will act as a real-time calculator, reading live game data and displaying the results through a clean, smooth in-game overlay The Core Idea (How It Works): The game features turn-based battles against enemies ("Cogs") using items ("Gags"). Calculating the optimal combination of Gags to defeat a Cog is mathematically complex due to specific synergy bonuses. I already have the complete mathematical solutions (a pre-calculated combo grid/lookup table). The app needs to: Read the enemy's Level/HP and the player's available Gags from memory. Cross-reference this live data with my lookup table. ...
I have a fully-functional web version of Ludo, but the moment one token captures another still feels flat. I want the same lively “kill” animation you see in Ludo King—the quick bounce, shrink-and-fade, and smooth return to the home square—so the action feels satisfying on both desktop and mobile browsers. Current setup • The entire game runs in the browser (pure JavaScript, HTML5, and CSS). • Animations are handled with requestAnimationFrame; no heavy framework is locked in. What I expect from you • Re-create the Ludo King token-capture sequence in my codebase. • Keep the overall bundle light; a Canvas-based solution is ideal, but I’m open to WebGL or if performance justifies it. • Ensure the animation is frame-per...
I need single, high-quality guest posts or niche edits placed on genuine League of Legends fan sites. Each placement must feature useful, well-written content that naturally highlights my game-boosting service and includes one do-follow link to my landing page. The aim is simple: drive targeted LoL traffic straight to my site. Here’s how I’d like to work: • Show me the LoL-related sites you control or can secure a post on. Include basic metrics (organic traffic, DR/DA if available) and the exact page where the link will live. • Once I approve a site, I’ll supply a short boosting-service paragraph or anchor text, or you can craft a fresh 300-400 word snippet around boosting information—whichever feels more organic for that page. • After th...
...building two very different games side-by-side and need a single animator who is comfortable switching styles on demand. Game A is a 3D first-person shooter that embraces 1930s rubber-hose charm. Limbs should squash, stretch and snap back with exaggerated flourishes, yet still read clearly from the weapon-view perspective. I’ll need the full gameplay set: • Character movements – idles, walks, runs, jumps, slides, climbs, death poses • Environmental effects – doors flexing, bouncy platforms, comedic explosions, interactive props • Weapon usage – over-the-top recoils, cartoon muzzle flashes, playful reloads Game B is a third-person, action-adventure melee combat based game. Here I’m after grounded realistic animat...
I run a busy-but-small video game console repair shop and need a dependable voice on the line for roughly 3–8 hours spread across the week. All calls—both those that ring in and the short follow-up calls you place—arrive through our toll-free 800 system and are forwarded directly to your mobile phone, so you can work from anywhere. Here’s the flow: when a customer rings, you follow the provided script, capture the needed details, and immediately note the interaction on the appropriate Trello card. When a repair reaches the “authorization needed” stage, you place an outbound call (again with a script in hand) to secure approval and update the same card before moving on. That’s it—no selling, no troubleshooting, just clear, warm communi...
Title: Build Phase 1 MVP for a Sweepstakes-Style Web App (Supabase + Stripe) — Weekly Milestones Overview I’m building a web-based MVP for a community prize platform (sweepstakes model). This is NOT a game and NOT a gambling app. It’s a clean, compliance-aware system with free and paid entry paths, transparent draws, and fast payouts. I need a developer who can build a lean, working MVP that I can demo publicly (Kickstarter-ready). This is a longer-term project, but Phase 1 must be delivered first. ⸻ Budget & Payment Terms (non-negotiable) * Target total for Phase 1: $300–$450 * Weekly payments: $100/week until MVP is complete * First milestone offer must be $100 (do not bid higher to start) * No dummy bids — bid for the full Phase 1 scope If...
Hey, I’m looking for someone to record streamer-style gameplay commentary (no face needed). 1-2 hours recording, simple reactions slots game.
I need a sharp, realistic-style thumbnail logo that instantly signals “gaming” the moment viewers see it. Instead of a character, I want the focus on a vivid in-game environment—think an atmospheric backdrop, terrain, or scene that captures the mood of the games I stream. The layout still has to read cleanly at small sizes, so smart use of depth, lighting, and color is essential. Please deliver layered source files (PSD or AI) along with a transparent-background PNG sized for YouTube thumbnails. Include any fonts or texture assets you use so I can tweak text placement later if needed. If you’ve built similar realistic logos that lean on environment art rather than mascots, I’d love to see them; it will help us lock in the direction quickly.
I run a busy-but-small video game console repair shop and need a dependable voice on the line for roughly 3–8 hours spread across the week. All calls—both those that ring in and the short follow-up calls you place—arrive through our toll-free 800 system and are forwarded directly to your mobile phone, so you can work from anywhere. Here’s the flow: when a customer rings, you follow the provided script, capture the needed details, and immediately note the interaction on the appropriate Trello card. When a repair reaches the “authorization needed” stage, you place an outbound call (again with a script in hand) to secure approval and update the same card before moving on. That’s it—no selling, no troubleshooting, just clear, warm communi...
This is full time(8 hours/day) Or Part time ( 6 hours/day) job. Don't apply without a portfolio. I need a Unity expert to turn my concept into fully-playable build for both iOS and Android. Your main focus will be building the core gameplay loop, implementing level progression and polishing the overall player experience so it runs fluidly on current mid-range phones. I already have the mechanics drafted out and a style guide for the 3D look; you’ll translate these into functional scenes, integrate mobile-friendly controls and optimise for performance. If you have shipped mobile titles in Unity—especially puzzle or strategy games with 3D send the links
My raw gameplay sessions are fun to play but dull to watch. I need each clip flipped into a five-minut...exaggerate every reaction with visual gags, sprinkle in on-screen text for punchlines, sync explosions or cartoon whooshes to key actions, then thread it all together with music that never triggers a claim. I’m open to any meme style (classic, trending or gaming-specific) as long as it lands a laugh. Same freedom with sound effects: cartoon pops, cinematic booms or iconic gaming bites are all fair game. Deliverable • One 5-minute, claim-free video highlight (1080p or higher, MP4). I’ll supply the raw footage and any additional context you need; you return a polished, chaotic montage ready for upload. Let’s make viewers think, “What just happened,...
Looking for a professional game developer skilled in design to create a realistic animation for a crash game. The animation should include a character running with a spear, throwing it, and then panting, set against a background featuring grass and trees. The animation must be highly realistic.
I run an AI-powered exam-prep app that turns UPSC, NEET, JEE, Banking, SSC, Railway and 200+ other tests into a cinematic, game-style experience. The product already has engaging features—daily boss challenges, 1-v-1 battles, XP, badges and live leaderboards—and now I’m ready to put it in front of India’s working professionals, the group I see gaining the most from flexible, on-the-go preparation. What I need is a sharp social-first growth push. Your mission is to build and manage campaigns on Facebook, Instagram and LinkedIn, crafting both the strategy and the creative so our message feels native to each feed yet consistent with our brand voice. Think thumb-stopping short-form videos, carousels that highlight our gamified learning loop, and thought-leadersh...
...exactly where the schematic says. Key expectations • Player GUI • Automatic digging that respects the chosen boundaries and stops precisely on the marked edges • Configurable extra margin around the hole for scaffolding or future expansion • Schematic import (Litematic, .schem, or similar) followed by orderly placement that avoids fluid spills and redstone misfires • Progress feedback in-game (title bar, chat, or HUD) and graceful pause/resume • Compatible with a current, stable Minecraft release under either Forge or Fabric – whichever you prefer, just let me know beforehand Deliverables • Compiled mod (.jar) ready to drop into the mods folder • Clean, well-commented source code • Quick setup and usage guide...
I am looking for a steam capsule artist who can work in a pixel art style. My game is a gritty pixel-art tower defence game, I want appropriate capsule art to be made that depicts a grand battle scene where the allied defending units are overlooking a horde of enemies approaching them. The sides should be occupied by the game's towers firing down upon the hhordeof enemies. The top cecentref the screen should house the game's logo (also to be designed and created in a pixel art style). I am not willing to accept offers from ANYONE without pixel art pieces in their portfolio. I am not looking for 3D renders or even base 2D art.
The most commonly used programming languages and tools for creating video games
Heldslaiene came up with an app-based tabletop game and needed a great designer to draw up his plans
8 bit art is back! Now you can spice up your marketing efforts with cool pixel art. Find out how inside...