The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
Nga 109,516 vlerësimet, klientët vlerësojnë Game Designers 4.9 nga 5 yje.Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
Nga 109,516 vlerësimet, klientët vlerësojnë Game Designers 4.9 nga 5 yje.I’m looking for a designer who can translate a vintage aesthetic into a clean, abstract illustration that will become the core of my new logo. Think distressed edges, muted colour palettes and a hint of nostalgia, but expressed through an imaginative, non-literal graphic rather than traditional text or emblem work. Here’s what I need from you: • A custom, abstract illustration that instantly feels vintage without relying on cliché retro fonts. • Scalable vector files (AI, SVG) plus high-resolution PNG/JPEG exports on transparent and coloured backgrounds. • A short colour and type recommendation sheet so I can keep the look consistent across future collateral. I’ll share brand references and usage contexts once we start, and I’m happy to i...
Job Description We are looking for an experienced game development freelancer or studio to design and develop a set of simple, popular multiplayer casual games. Deliverable For each game, we expect: • Fully functional multiplayer game • Source code with clear structure and documentation • Deployable Build files (ZIP / APK / IPA as applicable) • Basic deployment & build instructions Scope of Work • The initial set includes (but is not limited to) following 5 -10 real-time multiplayer games: o Ludo o Snakes and Ladder o Bubble Shooter o Pool o Poker o Archery o Candy Blast o Rummy o Carrom • Web + Android and iOS support (Unity preferred) • Real-time matchmaking and multiplayer sync • Capable of rejoining on disconnection • Session managemen...
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
nice playfull intro of the phone scaning a visitcard/badge to login you then see the mission card. The phone flips over in place, The screen shows a game mission interface similar to the reference image. Each flip causes the screen content to clearly change: The target person changes The mission text changes The keyword changes (for example Flamingo changes to another word) (Taylor Swift, Jack Sparrow, Eifeltower, Apres-Ski) it becaomes clear that 'multiple phones' hold multiple missions different targets A soft UI pop and glow emphasizes each change. animated UI elements pop out: A “Switch target” badge - using coins A “Switch mission” badge - using coins These elements briefly float next to the phone, then snap back into the UI. The person portrait and...
I’m building a new PC game and need an Unreal Engine expert to take charge of the entire multiplayer layer. The exact genre is still open, but the core requirement is rock-solid online play that feels seamless to end users on Windows. You’ll work inside Unreal Engine 5 (Blueprints and C++) to prototype, iterate, and ultimately ship a vertical slice that proves: • A dedicated-server or listen-server architecture is in place, handling lobbies, matchmaking, and session persistence • Movement, combat, and interactables replicate correctly for at least 8 simultaneous players with <100 ms latency variance • A complete flow from lobby → match → post-match results runs without crashes or desyncs at 60 FPS on mid-tier hardware Once the vertical slice...
Design of an Indoor Laser Tag Arena Layout & Concept (456m2) Project Description: We are looking for a professional architect / interior designer / entertainment venue designer to develop a complete indoor laser tag arena concept and layout for a commercial venue. The venue is a rectangular open space intended for a professional laser tag entertainment business. The design must be practical, buildable, and optimized for player flow, safety, and immersive experience. This contest will select a winning designer for a $500 prize. Possible long-term collaboration and implementation support. ________________________________________ Venue Details: • Clear internal dimensions: o Depth: 19.2 meters o Width (shopfront): 23.8 meters o Height: 6.5 meters (no ceiling required) • Front f...
I’m building a new PC game and need an Unreal Engine expert to take charge of the entire multiplayer layer. The exact genre is still open, but the core requirement is rock-solid online play that feels seamless to end users on Windows. You’ll work inside Unreal Engine 5 (Blueprints and C++) to prototype, iterate, and ultimately ship a vertical slice that proves: • A dedicated-server or listen-server architecture is in place, handling lobbies, matchmaking, and session persistence • Movement, combat, and interactables replicate correctly for at least 8 simultaneous players with <100 ms latency variance • A complete flow from lobby → match → post-match results runs without crashes or desyncs at 60 FPS on mid-tier hardware Once the vertical slice...
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
Retro Game Console 3D Programmer on RISC Architecture (Assembly Language or C) DEMO Looking for a talented programmer who is interested in challenging themselves and pushing the limits in the retro video game console realm to create a true 3D demo for the Atari Jaguar game console. This is intended as a proof of concept project, that upon proving the skillset required to program the console, will lead to future programming gigs for creating games with the help of a dedicated 3D modeler, Musician and SFX for creating assets. This will require previous experience or the ability to adapt and understand the interesting but intricate RISC hardware of the game console (both GPU and DSP), assembly language, both new and legacy DOS/Windows tools and comprehension of the console's technical ...
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
Busco programador freelance para desarrollar un juego móvil Tower Defense 2D estilo pixel art para Android hecho en Unity. Todo el arte visual será proporcionado por mí. Alcance general: - Juego Tower Defense 2D - 3 niveles, 5 enemigos, distintos tipos de defensa - Integracion de anuncios recompensados - Proyecto listo para publicación en la Play store Forma de trabajo: - Desarrollo por fases/betas jugables - Comunicacion constante - Mas detalles técnicos y de diseño por interno Plazo: - Máximo un mes Presupuesto de 250 USD repartidos en: Beta 1: 50 USD (20%) Beta 2: 75 USD (30%) Versión final: 125 USD (50%)
I want to craft a classic side-scrolling platformer for a 6502-based console (Atari 7800) and need the entire game engine written from scratch in pure 6502 assembly. Nothing from previous projects will carry over, so every subsystem—graphics, input, physics, scrolling, and sound—has to be engineered fresh and optimised for tight memory constraints. The focus is solely on core engine programming. I’ll supply game design direction (it will be a frog sprite that hops tree to tree using his tongue to achieve a high score, simle arcade styled game), but to start the project I need: • 6502 assembly source code • Build scripts or makefiles that assemble a runnable ROM image • A simple demo level proving horizontal scrolling, sprite animation, collision detec...
Saya ingin memiliki sebuah aplikasi game mobile sederhana yang dapat menghasilkan pendapatan utama melalui iklan. Target saya jelas: “Menghasilkan pendapatan dari iklan” pada sebuah aplikasi game, bukan tipe aplikasi lain. Gambaran umum – Platform: fokus pada mobile (minimal Android; jika memungkinkan iOS sebagai opsi tambahan). – Monetisasi: integrasi jaringan iklan populer seperti Google AdMob atau alternatif setara. Iklan banner, interstitial, dan rewarded video harus diatur agar tidak mengganggu pengalaman bermain namun tetap efektif untuk pendapatan. – Gameplay: cukup kasual agar mudah dipelajari, ringan dijalankan di perangkat low-mid range, dan mendorong sesi bermain berulang. Contoh gaya permainan endless runner, puzzle sederhana, atau arcade t...
Saya ingin membuat game MOBA khusus PC yang mampu menarik minat pemain seperti Mobile Legends, namun dengan ciri khas sendiri. Fokus utamanya adalah gameplay berbasis tim yang kompetitif dan seru. Lingkup kerja yang saya butuhkan: • Rancang dan bangun mekanika inti 5-lawan-5 berbasis tim, termasuk sistem lane, turret, dan objektif map pertama. • Buat prototipe dapat dimainkan di Windows, lengkap dengan lobby, matchmaking dasar, dan chat in-game. • Sediakan set hero awal (placeholder visual cukup) agar proses pengujian dan penyeimbangan bisa dimulai. • Dokumentasikan arsitektur jaringan, alur gameplay, serta roadmap pengembangan fitur lanjutan. Teknologi tetap fleksibel—Unity, Unreal Engine, atau framework setara dipersilakan asalkan performa pada PC kela...
Saya membutuhkan sebuah proposal yang merangkum konsep game mobile bergenre aksi dengan fokus utama pada mode multi-pemain. Dokumen ini akan menjadi pijakan awal untuk meyakinkan investor, sehingga harus ringkas namun lengkap. Apa yang saya butuhkan: • Deskripsi konsep inti dan loop gameplay aksi yang seru. • Penjelasan mendetail tentang bagaimana mode multi-pemain diimplementasikan (real-time, asynchronous, matchmaking, dsb.). • Sketsa sistem progresi, reward, dan monetisasi in-game yang cocok untuk pasar mobile. • Gambaran arsitektur teknis: engine, backend, dan layanan pihak ketiga yang direkomendasikan. • Analisis kompetitor singkat dan peluang diferensiasi. • Perkiraan timeline produksi tahap pra-produksi hingga rilis soft-launch. • Renc...
Necesito estructurar un proyecto de emprendimiento pensado para estudiantes de secundaria que combine un servicio y un catálogo de productos, ambos 100 % digitales. La idea debe ser lo bastante sencilla para implementarse en el aula, pero lo bastante sólida para mostrar cómo se vinculan creatividad, viabilidad económica y tecnología. Lo que espero recibir es un documento guía que incluya: • Concepto del negocio y propuesta de valor. • Descripción clara del servicio digital principal (ej.: tutorías en línea, micro-cursos, suscripciones a contenido). • Listado de productos digitales complementarios (plantillas, e-books, recursos descargables). • Público objetivo, canales de venta y estrategia de ...
I'm seeking an experienced game developer to create "Continental Drive" for PS5 and Xbox. This open-world game encompasses all seven continents, including the Caribbean, with a focus on lifestyle and driving. Key requirements: - Both first-person and third-person perspectives - Realistic driving mechanics - Character customization - Interactive environments - Additional features from my detailed notebook - This Game Will Use Controllers and Steering Wheels Ideal Skills & Experience: - Proficiency in console game development - Expertise in open-world game design - Strong understanding of driving mechanics - Experience with character customization and interactive environments - Ability to translate detailed concepts into a playable game Please share your portfolio and ...
looking someone to make similar to this game on Roblox ## Game Description (Full) **2 Player Hugs & Battles RP** is a social roleplay experience where players can **hug, interact, roleplay, and battle** with friends or strangers in a fun, chaotic environment. The game mixes **cute social interactions** with **lighthearted combat**, letting players choose how they want to play — peacefully or competitively. Meet new people, form friendships, hug your favorite players, or jump into the arena and fight for fun. Whether you’re here to chill, roleplay, or battle, there’s always something happening. --- ## Core Features ### Social & Roleplay * Hug other players using interactive animations * Carry, grab, and interact with players * Chat and roleplay freely * D...
Help bring the world of Azera to life I'm looking for original character concepts and lore contributions for the various regions shown on the map. Submit your ideas for NPCs, locations, factions, or cultural details. Any entry should contain one of the region names spelled correctly so that I can easily search for genuine entries. Content does not have to pertain to that entry however. I will likely give more than the prize for good ideas and for multiple people depending on the quality.
I'm looking for an experienced Roblox developer to create an engaging outfit store game. The primary function of the game is to buy outfits. Users will be able to buy casual wear, cosplay costumes, and fantasy outfits. Key features include: - Outfit categories: Casual wear, Cosplay, Fantasy - User interactions: Try on before buying, View outfit details Ideal skills and experience: - Proficiency in Roblox game development - Experience with in-game purchasing systems - Strong UI/UX design skills - Familiarity with outfit customization and virtual try-on features Please provide a portfolio of similar work.
I’m looking for a Fortnite Creative / UEFN designer who builds systems first, not pretty empty maps. This is not a decor job. This is a logic, economy, and gameplay chaos job. Project: Brainrot Bazaar Core mechanic (non-negotiable): Players steal Braincores, sell them at public markets, and prices change live based on supply and demand. There is a public “Market Crash” button that instantly tanks prices, triggers global effects, and causes betrayal, panic, and streamer-worthy moments. If you don’t enjoy designing systems that players abuse — don’t apply. MVP Scope (tight on purpose) 1 Braincore item 2–3 market stalls Visible live price ticker (global, everyone sees it) Public leaderboard (richest player clearly highlighted) Market Crash ...
Seeking Experienced Roblox Developer for Vinland Saga 3D RPG Adventure Game I’m looking for an experienced Roblox game developer to help create a 3D RPG adventure game based on Vinland Saga. The game will be developed for PC and Roblox platform, with ambitions to deliver an immersive, high-quality experience. Key Requirements: Development within Roblox (PC/Roblox compatible) 3D graphics visual style RPG adventure game mechanics VFX and polished game UI Ideal Skills and Experience: Proven experience in Roblox game development Strong portfolio in 3D Roblox game graphics Expertise in RPG mechanics and adventure game design on Roblox Application Instructions: Please include examples of past Roblox projects or work in your application.
I’m building an action-adventure title in Unreal Engine and could use a seasoned developer to push the project from rough concept to a polished playable slice. I already have the core idea, basic art assets, and a few placeholder levels; what I need is someone who can translate that vision into tight, responsive gameplay inside UE4/UE5 using Blueprints or C++—whichever proves faster and cleaner for each task. You’ll be working with my existing Git repository, iterating on character controls, simple combat interactions, environmental triggers, and any light UI that helps the flow feel complete. Along the way, I expect attention to performance profiling so the build stays smooth on mid-tier PCs. Deliverables: • A standalone prototype build showcasing one short level,...
I'm looking for a skilled builder to create a futuristic spawnpoint for PvP combat. The design should include safe zones and training areas. Requirements: - Futuristic aesthetic - Safe zones to protect players - Designated training areas Ideal Skills: - Experience with PvP environment builds - Strong understanding of futuristic design elements - Ability to create balanced and functional training areas
I have an important trade show coming up and I’d like to step inside the booth long before the carpenters start cutting wood. I need a VR specialist with proven experience creating virtual-reality booths who can build an interactive walkthrough that lets my team explore every angle, swap graphics on the fly, and confirm traffic flow. The scene must include: • Product displays positioned exactly to our floor plan • High-resolution brand graphics and logos mapped to walls, hanging signs, and counters • Interactive elements—think hotspot pop-ups, video triggers, or simple object manipulation—so stakeholders can test engagement ideas I’ll supply drawings, brand assets, and any reference photos the moment the project starts. In return, I expect a ful...
I need a standalone, minimal-dependency mod for Mount & Blade II: Bannerlord v1.3.14+ (War Sails DLC required) turning the player into a “Dark Lord” with a player-only evil undead faction. Core focus: Full necromancy system (battlefield/post-battle raise dead; village/city cemetery raise/bury) + comprehensive undead troops (zombies, draugr, skeletons, wraiths, death knights + undead pirates), custom armors/weapons/mounts (skeleton/wraith horses), and undead navy (wraith/skeleton ships). Playstyle: Custom Lich King start. Raise endless tireless hordes (no food/pay). Conquer seas/lands with ghostly fleets. New campaigns only. Inspirations: • BUJ4A’s Undead Troops (skeletons/risen visuals): Nexus #9889 • Necromancer - BL1.3 (raise/bury mechanics) • The ...
I want to introduce new game-play features into NBA 2K26 and need the underlying game logic written—or, ideally, shown to me step-by-step so I can learn to do it myself next time. My focus is purely on the programming side: scripting rules, triggers, and stat calculations that the stock game doesn’t cover. I’m starting from scratch with no prior coding background, so clear explanations and patient guidance are essential. Here’s what I’m after: • Either you deliver a working code mod that plugs right into the PC version, or you walk me through building it live (screen-share, recorded sessions, or well-documented snippets—whichever fits your style). • The final result must compile, run without crashes, and showcase at least one custom mechan...
Scope of Work 1. Custom 2D Enemy VFX (21 Enemies) Each enemy needs its own material-based VFX (no shared generic effects). Smoke trails / slime trails Particles shedding or falling off enemies Tether/cord effect connected to an astronaut that stretches & retracts off-screen After-death VFX where some enemies explode into their own materials Optimized for mobile performance Clearly readable in a top-down view 2. Boss Creation & Integration (7 Bosses) Bosses must feel more intense than regular enemies but still fit the game’s arcade style. Simple tap-to-damage gameplay Special behaviors such as: Throwing objects / projectiles Unique or erratic movement patterns Parts breaking off during the fight Simple special abilities (2D arcade-friendly) I already have boss ideas and visual...
Estou em busca de um desenvolvedor Unity com experiência em uMMORPG 2D Remastered para implementar um sistema de criação de itens avançado, onde o jogador evolui suas profissões por meio da experiência obtida ao criar itens. O sistema será dividido em 4 profissões (Exemplo: Armas, Armaduras, Engenharia e Joalheria), e o progresso será exibido através de um painel similar ao da imagem abaixo, permitindo que o jogador visualize a evolução de suas profissões. O que precisa ser feito: Sistema de Criação de Itens: O jogador poderá criar itens usando recursos (Exemplo: barras de metal, pedras, etc.), onde, como mostrado na primeira imagem, será possível ver quantos recu...
I'm seeking an experienced game developer to create a turn-based role-playing mobile game. Key requirements include: - Design and development of a mobile RPG - Turn-based gameplay mechanics - Engaging story and character development - High-quality graphics and animations Ideal skills and experience: - Proven experience in mobile game development - Expertise in RPG mechanics and turn-based systems - Strong background in storytelling and game design - Proficiency in relevant programming languages and tools Looking forward to your bids!
I’d like a seasoned Unity-IL2CPP modder to open up Granny 1.8.5 (APK, IL2CPP build), pull out the bits I need, and layer in brand-new content while keeping the original game fully playable. What I need first is a clean decompile focused on the maps and underlying mechanisms. From there we can extract models, textures, voices, and any other assets needed for the additions below: • Two extra floors above the current 4. attic (5th & 6th) • A full underground area that mirrors Slendrina The Cellar, complete with shafts, chests, keys, and secret routes • Fresh puzzles and collectible items that tie each zone together, plus at least one alternative escape method • Smarter, faster Granny AI that can crawl anywhere, patrol the new spaces, and trigger smaller m...
Saya sedang mengembangkan sebuah game untuk pemain pelajar dan membutuhkan bantuan merancang satu karakter utama bergaya kartun. Saya sudah memiliki konsep dasar—mulai dari kepribadian, peran dalam cerita, hingga referensi warna—namun saya butuh ilustrator yang bisa menerjemahkan ide ini ke visual final yang siap masuk ke engine game. Ruang lingkup: • Sketsa konsep awal berdasarkan deskripsi singkat yang saya berikan. • Iterasi hingga menemukan bentuk, proporsi, dan palet warna yang pas. • Ilustrasi final full-body beresolusi tinggi (PNG + file sumber PSD/AI). Catatan tambahan: – Animasi belum pasti; jika nantinya dibutuhkan, saya akan membuka pekerjaan lanjutan untuk membuat sprite-sheet atau rig. – Gaya seni wajib kartun, bukan realistis a...
I'm looking to develop an engaging mobile waterpark game. Requirements: - Fun and interactive gameplay - Colorful and appealing graphics - User-friendly interface Ideal Skills: - Game development experience, especially on mobile platforms - Strong graphic design skills - Ability to meet tight deadlines Please include relevant experience in your application.
I'm seeking an experienced game developer to create a Vietnam War-themed PvP game. The game should be available on PC, console, and mobile platforms. Key requirements: - First-person perspective - Realistic graphics - Customizable characters and guns - In-game voice chat Ideal skills and experience: - Proficiency in game development for multiple platforms - Strong background in creating realistic graphics - Experience with character and weapon customization - Implementing voice chat functionalities Please include a portfolio with relevant projects. Looking forward to your bids!
I’m ready to turn a simple game concept into a playable Android prototype and need a mobile-game developer who can move quickly from idea to on-device build. Here’s what I need at this stage: • A runnable Android APK plus complete source files set up in a common engine or native Android Studio project—your choice, so long as it’s easy for me to open and extend. • One short, self-contained level that shows the core gameplay loop with placeholder art and sounds. • Basic UI flow: splash screen, main menu, in-game HUD, pause/restart, and end-of-level summary. • Clean, well-commented code structured for easy future expansion. • Smooth performance on recent mid-range Android phones. I’m flexible on tools—Unity, Unreal, Go...
I’m building an action-adventure title in Unreal Engine and could use a seasoned developer to push the project from rough concept to a polished playable slice. I already have the core idea, basic art assets, and a few placeholder levels; what I need is someone who can translate that vision into tight, responsive gameplay inside UE4/UE5 using Blueprints or C++—whichever proves faster and cleaner for each task. You’ll be working with my existing Git repository, iterating on character controls, simple combat interactions, environmental triggers, and any light UI that helps the flow feel complete. Along the way, I expect attention to performance profiling so the build stays smooth on mid-tier PCs. Deliverables: • A standalone prototype build showcasing one short level,...
I'm looking for a skilled developer who is proficient in the design and creation of E-commerce websites. My main focus is on: - E-commerce website development - Proficiency with JavaScript, particularly React and Node.js - Expertise in implmenting product listing functionalities The ideal person for this project should have a strong background in creating functional, visually appealing e-commerce platforms using JavaScript (especially React and Node.js). You need to be detail-oriented and able to implement smooth product listing features allowing customers to browse through products with ease. A portfolio demonstrating your past E-commerce projects will be invaluable. This project offers the opportunity to harness and show off your JavaScript and product listing skills, so if this...
I want to launch a puzzle game built specifically for mobile devices and need someone who can deliver the full playable experience. Core Requirement • A level system that grows in difficulty as players progress. Scope • Build and polish the main puzzle mechanic. • Create at least five sample levels that clearly demonstrate the difficulty curve and can scale to more. • Ensure smooth performance on both iOS and Android. • Supply light documentation so I can add or tweak levels without rewriting code. Tech Flexibility Unity, Godot, or another mobile-friendly engine is fine as long as the final build is stable and maintainable. Next Steps Share links or short clips of puzzle games you’ve shipped, note your preferred engine, and outline h...
I need a set of original, well-thought-out concepts for a fantasy role-playing video game. My goal is to walk away with fully-fledged ideas I can develop further, so each concept should cover the core loop, unique mechanics, progression system, world-building highlights, and a brief narrative arc. Please ground every idea firmly in a classic fantasy setting—magic, kingdoms, mythical races—yet surprise me with innovative twists that will set the project apart in today’s market. Think in terms of player agency, replayability, and how the story can branch meaningfully without ballooning scope. Deliverables • 3–5 distinct high-level game concepts (2–3 pages each) • One-page comparison table that quickly contrasts target platform, visual style, ...
Looking for Freelancer – Vungle Ads Integration (Unity + UWP) I’m looking for an experienced Unity developer who can integrate Vungle Ads into a UWP (Windows Store) game built with Unity. Project Details Engine: Unity Platform: UWP (Windows 10 / Microsoft Store) Ad Network: Vungle Ad Types: Interstitial / Rewarded Video (preferred) Game Status: Already built, ads need to be integrated and tested Required Skills Strong experience with Unity (C#) Proven experience with UWP builds in Unity Prior work with Vungle Ads SDK Knowledge of Microsoft Store compliance & ad policies Ability to debug UWP-specific issues (capabilities, SDK compatibility) Deliverables Fully working Vungle ads in UWP build No crashes or store submission issues Test build + integration st...
Game Development Project – “Kill The Ants” (Casual Arcade Mobile Game) Project Overview I want to develop a simple, fun, and addictive casual mobile game for iOS and Android. The game should be easy to play, fast-paced, and perfect for short play sessions. Core concept: Players protect a candy placed in the center of the screen by tapping ants before they reach and eat it. Think: hyper-casual, endless survival, reflex-based tapping game. ⸻ Gameplay Mechanics • Start screen with Play button • Clean white background • A candy placed in the center • Ants spawn randomly from all sides of the screen and move toward the candy Player actions: • Tap ants to kill them • 1 ant = 1 point • If ants reach the candy, they damage it Candy heal...
Project Title: "Echoes of the Urban Jungle" – Post-Apocalyptic Environment Project Overview: The goal of this project is to design and model a small-scale, atmospheric post-apocalyptic environment using Autodesk Maya. We are looking for a "Nature Reclaiming" aesthetic: a once-civilized urban corner now showing the decay of time and the intrusion of vegetation. Scene Scope: The environment will consist of a single street corner featuring: One partially collapsed storefront (e.g., a coffee shop or pharmacy). A rusted, abandoned vehicle frame. Environmental props (toppled streetlights, scattered trash, broken concrete). Technical Requirements Modeling: Clean topology (mostly quads) optimized for real-time or cinematic rendering. Set Dressing: Use of Maya’s MASH...
mi serve una rta per il gioco del saprei che altro aggiungere Il computer principale gira su Windows 10 con CPU Ryzen e GPU NVIDIA
I’ve got a Fabric-based Cobblemon server mostly ready, but our ranks still lack the right LuckPerms rules. I only need the user-level permissions sorted out—nothing for mods or admins just yet. Here’s what has to work for every regular player: • /rtp for random teleports • /sethome (and /home) for multiple homes • /fly toggling • Essentials-style conveniences such as /nick and /workbench I’ll share console or LuckPerms web-editor access so you can create the groups, set inheritance, and apply the above commands cleanly. All changes should be importable via a single LuckPerms export or a concise command list I can paste into the console. Once applied, I’ll test each command on a fresh player account; if everything fires without e...
I want to create a first-person action/adventure game exclusively for mobile (iOS and Android). The core loop will blend fast-paced exploration, environmental puzzles, and real-time combat, all narrated through an original storyline I already have outlined. Everything else—from mechanics and level design to UI—still needs to be built. You’ll take the concept through the full production pipeline: refining the design document, prototyping in Unity or Unreal, building 3-D characters and environments, integrating touch and optional gyro controls, adding audio, and optimising for mid-range phones (2022 models and newer) at a stable 60 fps. Compliance with App Store and Google Play requirements, cloud-save functionality, and simple monetisation hooks (cosmetics, level packs)...
I’m building a personal moveset in JJS and need a complete moveset for a Kashimo moveset. The style I’m after is a true balance of close-quarters attacks and ranged strikes, all wrapped in lively lightning effects. I already have a full reference video that shows the pacing, combo flow, just need someone who understands it all. Here’s what I’ll need from you: • A fair knowledge of the JJS custom move set system. • Able to follow the video instructions and navigate through the menu. • Able to finish in a timely manner I can supply the video as we start. If you’re comfortable with the JJS moveset editor, I’d love to see your approach and a quick sample of past work.
Saya ingin dibuatkan sebuah game puzzle sederhana untuk platform mobile. Fokusnya adalah hiburan ringan—alur permainan harus cepat dipahami, dengan tingkat kesulitan yang meningkat secara bertahap agar pemain tertantang namun tetap santai. Lingkup kerja: • Rancang konsep inti dan mekanik puzzle yang orisinal namun mudah dimainkan. • Bangun prototipe fungsional untuk Android (lebih baik jika juga siap di-port ke iOS). • Sediakan antarmuka pengguna yang bersih dan intuitif, cukup layar menu utama, pilihan level, serta layar kemenangan/kekalahan. • Sertakan audio dasar (musik latar singkat dan efek suara sederhana). • Kirimkan file APK untuk uji coba, plus kode sumber terstruktur. Teknologi bebas—Unity, Godot, atau engine mobile ringan lain diper...
I need a complete Roblox role-play experience inspired by Emergency Response: Liberty County but re-imagined around a modern Lithuanian city. The job covers every element of a playable release, not just isolated scripts. City & environment Build a cohesive urban map that feels recognisably Lithuanian—appropriate architecture, signage and landmarks—while staying optimised for Roblox. The layout should support car traffic, foot patrols and varied civilian activities. Core gameplay systems • Police role: patrol cars, pursuit handling, working lights/sirens, arrest/handcuff mechanics and the usual toolset (radar gun, cones, taser, etc.). • Civilian roles: at minimum a handful of everyday jobs, each with simple task loops that feed into a money/economy system. ...
Preciso de um mod Forge para Minecraft 1.20.1 que adicione um segundo slot de peitoral ao inventário do jogador, funcionando como um espaço dedicado para itens especiais do Tinkers Construct. A ideia é que o usuário possa vestir a armadura normal no slot padrão e, neste novo slot, encaixar peças ou upgrades criados no Tinkers. Pontos-chave do que imagino: • Compatibilidade total com Tinkers Construct – o item colocado no slot extra deve respeitar atributos, efeitos e durabilidade previstos pelo mod. • Interface intuitiva – o novo slot deve aparecer de forma clara na tela de inventário padrão. • Multijogador: seria ótimo se funcionasse em servidores; não é obrigatório, mas ace...
I have some idea about making game like Black Russia or Grand Mobile . Which are CRMP projects . Crmp stands for Criminal Russia Multiplayer . It uses gta sa but a different russian map and other new model of cars . I have files and launcher apk i got from other sources just need to setup the files and all. Looking for a developer who can do it
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