Why hiring a graphic designer is vital for your business in 2023
Great graphic design will solidify your brand identity and drive revenue. Find out how to hire a great designer and what you should expect to pay.
I’m building a fast-paced action title in full 3-D and need someone who can take it from first prototype all the way to store release on both Android and iOS using Unity. You’ll handle everything—gameplay coding, asset integration, optimisation, and final submission. To succeed you should already have shipped Unity games on Google Play and the App Store, be comfortable with mobile performance constraints, and know how to prepare store-ready builds, screenshots, and metadata. My Google Play Console access is ready; you’ll set up the Apple listing as well so both launches go live together. Deliverables • Playable action game with polished 3-D visuals • Smooth performance (target 60 fps on mid-range 2020 phones) • Integrated ads/IAP, leaderbo...
Bannerlord için Nexus’ta 1259 numarayla yayınlanan modu indirip sorunsuzca kurmak istiyorum. Modun ana vaadi yeni haritalar; özellikle tek oyunculu modda oynanacak, büyük boyutlu ve keşfedilebilir alanlar sunması benim için kritik. İhtiyaçlarım: • Dosyaların doğru sürümle indirilmesi ve güvenli biçimde kurulması • Gerekirse yedekleme ve mevcut save dosyalarımın korunması • Launcher ayarlarının ve load order’ın optimize edilmesi • Kurulum sonrası oyuna girip haritanın çalıştığının birlikte doğrulanması Uzaktan bağlantı (ör. AnyDesk, TeamViewer) veya adım adım rehber tercih ederim; hangisi sizin için rahatsa belirtin. Çakışma ya da hata alırsam sorunu da ç&...
I am developing a 3D car parking game in Unity and need an experienced Unity C# developer to build a precise, realistic, and responsive car physics controller. The gameplay focuses strictly on tight, low-speed parking maneuvers rather than high-speed arcade racing, so smooth handling, realistic weight balance, and tight collision response are critical. Key Requirements & Features Physics System: Implement a custom C# vehicle controller using either optimized WheelCollider setups or a raycast-based suspension system to eliminate jitter and glitchy physics. Low-Speed Handling: Ensure accurate steering geometry (Ackermann steering principles), realistic turning radius, and natural wheel auto-centering. Transmission & Gearing: Build a gear controller with smooth transitions between ...
I am finishing a small Terramine project and need four playable minigames added. The plan is simple: the first three are maze-style puzzles, each with its own twist so they don’t feel alike, and the fourth is a classic “match the pairs” challenge. You can pick whichever maze logic suits the idea—classic corridors, teleport tiles, obstacles, or any mix you feel works—as long as each of the three mazes plays differently. Good spoken English is essential because I like to walk through ideas live. I’ll invite you to my Discord,and must be willing to vouce cgat potentally me screen sharing my phone and we’ll hop on voice whenever something needs quick clarification. Deliverables • Three distinct maze puzzles fully integrated and tested &bul...
Necesito a alguien que configure mi Grand Theft Auto V con los mods LSPDFR, varios vehículos adicionales y algunos plugins complementarios. Busco: • Instalación limpia de LSPDFR y sus dependencias • Integración de packs de vehículos (patrullas, civiles o de emergencia, según convenga) • Configuración de plugins para mejorar la experiencia policial (callouts, radio, etc.) • Verificación de compatibilidad y estabilidad del juego, evitando crasheos • Breve guía de uso y mantenimiento para que pueda añadir o quitar mods en el futuro Cuento con el juego en PC y quiero todo liso lo más pronto posible. Te paso mi pc por Anydesk, necesito herramientas como OpenIV, ScriptHookV y RagePluginHook, ...
The level-up logic in my game is acting up: players earn the required XP, yet their level label doesn’t advance and none of the reward events trigger. Everything else works fine, so the issue is isolated to the progression script. I’ll give you the full project folder (it’s lightweight—one main scene plus the progression scripts), clear reproduction steps, and a save file that shows the bug right away. An experienced game programmer should be able to trace and patch it quickly, so I’ve set a flat $10 budget and need the fix today. Deliverables • Updated script or patch that correctly increments the player’s level, fires the reward routine, and persists after a restart. • Short changelog or comment block explaining what you touched and why. ...
I am finishing a small Terramine project and need four playable minigames added. The plan is simple: the first three are maze-style puzzles, each with its own twist so they don’t feel alike, and the fourth is a classic “match the pairs” challenge. You can pick whichever maze logic suits the idea—classic corridors, teleport tiles, obstacles, or any mix you feel works—as long as each of the three mazes plays differently. I already have the core Terramine world ready; what’s missing are these self-contained games that load cleanly, reset on completion, and register a win state I can hook into my existing event system. I’m happy to handle art tweaks myself, so your focus is the functional design and the Lua / TModLoader scripting that drives the gamep...
I am putting together a dedicated Minecraft Factions server and need an experienced builder-configurator to bring the core experience to life. The focus is classic Factions gameplay with intense PvP, an easy-to-navigate /shop, and an inviting hub that can grow with future game modes. Here is what I expect at hand-off: • A custom-built Factions spawn that feels spacious yet secure for new players. • At least one well-balanced PvP arena, ready for organised events and spontaneous battles alike. • A central server hub that cleanly routes players to Factions now and other worlds later. • A fully functional in-game /shop tied into a simple economy system, complete with buy-sell pricing and permissions. • All plugins (Factions, economy, shop GUI, etc.) installed, config...
Je recherche un développeur capable de créer un cheat externe pour Minecraft 1.20.1, destiné à un serveur Forge bien précis. L’outil doit rester léger, stable et simple à configurer tout en offrant les fonctionnalités suivantes : • ESP complet : squelette ou box, pseudo, distance en blocs, points de vie, armure équipée, nom de l’item tenu, opacité dynamique selon la visibilité du joueur et distance d’affichage réglable. • Alerte d’arrivée dans la portée ESP : je veux à la fois une notification sonore et visuelle, afin de ne rien manquer en jeu. • Aimbot personnalisable : pouvoir ajuster le FOV et le smoother directement depuis le menu. ...
I’m commissioning a complete Roblox experience that can be designed, scripted, tested, and ready to publish within the next 14 days. The chief objective is revenue generation, so every design choice should encourage play-time and repeat visits while revolving around a solid, fair in-game purchases system. What I need from you • A fully playable game built in Roblox Studio, delivered as a working place file with all scripts and assets included. • Seamless in-game purchase integration (developer products or game passes) that meets Roblox TOS and runs error-free. • Basic UI/UX for storefronts, currencies, and rewards to make the purchases feel natural and worthwhile. • Polished gameplay loop, balanced progression, and a quick tutorial/on-boarding sequence so ...
Great graphic design will solidify your brand identity and drive revenue. Find out how to hire a great designer and what you should expect to pay.
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