Freelancer.com's Fast 50 report on the fastest growing online jobs for Q3 3016
Unity is the ultimate tool for video game development used in interactive media installations. It is the most popular available tool for game development. Businesses worldwide may need regular help when working with Unity 3D software. Such help is available if you post your project on our website and let freelancers bid on your project.Punësoni Unity 3D Experts
References and basic 3d building Blocks will be provided, you can adjust scale. Has to be unique. No agency. Only Experts. Send personal Portfolio link that is mature enough to consider.
The deliverable is an Unity project ( last LTS version) with the subsequent scenes/functions: Scene 1 : Login ( MMO style ) - Login, Password, forgot password - Possibility of a simple register function ( user, confirm password) Scene 2: Menu for room selection - dropdown of the opened rooms - option to create a room - Chat via message with @username: text and audio .ogg ( storage required ) - Scene 3: Multiplayer - FPS and Virtual Reality supported -Acess to chat a voice live - UI to invite other players to new room ( next to the avatar ), add as friend We are thinking of using Photon but we accept recomendations.
Hi we are looking for an experienced unity programmer to join our team and work on. We expect you to handle tasks such as pathfinding, ai and multiplayer for the game.
So question is can you make a 3d Metaverse video game with PridePixies
I am Looking for ready Teenpatti app in unity. Reference app
I'm looking for someone with an understanding of Unity and Solana and the ability to work with these technologies. The task is to create a simple Phantom wallet connection page (examples will be provided) and then present connected wallet's NFTs in a WebGL game as 3D characters.
Hey Guys, I'm looking for an experienced Unity3D Mobile Game Developer to create hyper-casual and arcade games. Send your 3D Games portfolio made with Unity for mobile. Availability Full time job (8 to 9 hours of work monday to friday). Part time - 4 to 6 hours (based on my preferred time) Make sure you apply only if you have a portfolio and available based on my preference. Looking forward to work with you guys. Payment will be discussed Cheers
Looking for a Game Developer who is enthusiastic & driven about Carrom & Ludo gam development. Should have experience making games independently. Either published or unpublished. Participation in a multiplayer game is a plus. Bid experienced and creative developers are welcome and bid any amount.
I would like to find a freelance Unity developer based in Melbourne. I have a small simple indie game designed and need the assistance of a Unity programmer/developer to help bring my game to life. On-going freelance work for the right person. Only contact me if you are based in Melbourne. Thanks.
Công ty mình đang làm app AR/VR và đang có khá nhiều data cần làm content 3D. Nội dung đầu vào Có file thiết kế bản vẽ 3D của object (thường là những object dùng trong nhà máy như đinh vít, tủ, ghế,..) Từ đó tạo ra object 3D để hiển thị trên AR Trên object 3D hiển thị cả kích thước chiều dài và chiều rộng theo như bản thiết kế Mong nhận được nhiều application của các bạn freelancer
Job Duties: • Create and texture (diffuse, bump, specular maps) low/high poly 3D meshes • Able to model environments and creature (biped, quadruped, multi-limbed) models • Accurately build 3D representations from 2D concept art and model sheets • Able to light a scene and produce high resolution pre-renders • 2D digital illustration skills • Technical skills like character/object skinning and rigging (bones and character studio)
Job Duties: -Create and texture (diffuse, bump, specular maps) low/high poly 3D Plan and implement programming functionalities for Applications, AR, Web and so on -Troubleshoot and optimize code for mobile platforms -Maintain and make enhancements to existing code to fulfil new requirements -Implement, test, debug, and ensure integrity of all code -Communicate effectively with the Design Team to establish productive work pipeline, and integrate mediate assets -Tune and create light and render configuration presets -Participate in planning, and execute best practices or efficient workflows to ensure timely delivery -Keep up to date on the latest tech knowledge, and share them downstream with fellow team members -Ensure proper documentation
I basically need simple workflow I can follow to successfully work with Testflight. I have attempted to upload Unity XCode to Testflight and getting error: iOS Distribution Missing Keychain, or Not in Keychain? Not sure exact verbiage of the error). $50 flat
Quiero modificar un asset que compre de un shooter en 3D de unity, hay que cambiar todo el diseño modelos, UI, imagenes. ademas de agregarle ciertas funciones al juego. este es el asset:
I need code for a background dimming effect for UGUI items. ## Specs - Specify which UI elements need to be excluded from being dimmed by the dark background - Must work with all types of UI elements (buttons, panels, etc.) - Must work for non-standard UI elements (e.g. circles, ovals, etc.) - Work with dynamic UI elements (the ones that change size and position) - Work with all Canvas modes (Overlay, Camera, World) - Work with all Camera modes - Lightweight and fast to render (no lag) - Preferably easy to setup - Be able to control the color and transparency of the dimmed background I have attached a screenshot of the effect I am talking about. ## Requirements - Must work with Unity 2019.4 and above - Controllable via C# script - Must not depend on third-party assets to work - If your ...
I want to convert my existing game project to Unity or preferably Unreal. Existing game graphics and animations can be used. Tcp connection operations will be done entirely by me. Only the beginning can be made and the rest can be left to me. Therefore, there is no need for any server side work, I just request the unity or unreal project of the client side copy. You can download and view the current client from our site google it "KO1", and I can send you the direct-x-based c++ source code and all existing materials of the game to you. In short, I request a client copy of the current game as a unity or preferably unreal project.
Development of Networked War Game. The Game should have one Master System as Instructor and Client Systems by the trainees. The Game should have following features 1. VR Head Mounted Display a. Controller paired with HMD b. Haptic Feedback c. Sound Effects d. Localisation (Bi-lingual ) 2. Library of Explosive Charges 3. Explosive Accessories 4. Library of Targets a. Bridges, Roads, Buildings, Vehicles, Aircrafts, Roads, Airfields, Etc 4. Simulated environments a. Terrain- Plains, Mountains, Sea 5. Assets Water Bodies , rocks, Vegetation etc. 6. Time of Day and Weather Effect 7. Scenarios 8 User Management - Admin/Trainee Registration 9 . Recording of Session 10. Virtual Tools ( Binocular, Night Vision Devices, Compass Etc) 11. Virtual Measurement Tools 12 3 D Modelling
Very simple proof of concept for a VR-app for Oculus Quest. Functionality in VR-app, in prioritized order: - sketching/designing with only simple objects (cubes, pipes) -import of .obj with .mtl (I have limited knowledge, but think the file format is a good choice) -import of a 3D asset library and making those 3D assets available in a menu for modelling inside the VR-app -export of .obj with .mtl I´m a novice in this area => open for suggestions/discussions.
Hello, I have two existing 3D Characters in Unity with the exact same armature. I would like to transfer Sweater from one model's armature to the first. The model that has the sweater is combined into a singular skinned mesh, so I cannot separate it in Unity alone. I am able to export the model with the sweater from Unity into Blender along with its armature. After this, I am able to delete all other parts of the model not needed, and keep only the sweater. I am able to export the sweater model with the armature back into Unity as a skinned mesh again. However, I am not able to merge the sweater to the new armature's root that I would like it on, and would like some help with this if possible. I've attached some pictures to try visualize what I mean. If you have know...
Buscamos una persona con conocimientos en diseño en videojuegos de Unity o UnrealEngine. Querremos crear un minijuego de edicción de coches. Buscamos alguien de habla hispana que pueda incorporarse inmediatamente al equipo con disponibilidad de 20h-40h semanales. Los requisitos son utilizar Blender o Maya, Unity o Unreal. Buscamos una persona activa y con iniciativa que aporte ideas y tenga compromiso con el equipo.
Hello, I need to add new first-person arms + weapons with animations to my UFPS character. The hands, weapons and animations are from this asset : What I need: 1) To add the arms/weapons/animations to the UFPS character 2) When i pick up the heal with UFPS character I want the healing animation to start with the custom arms. I just want you to show me how to do the setup (a weapon with a few animations and the healing animation) and I'll do all the weapons.
I did a 3 minute dance video and want you to map my existing 3D Mask onto my face. The Mask is 3D object in Unreal Engine 4. But you can use what every application you want. I need at the end the final video in best quality. It must be super fitted, you can use automatic trackers and optimized rest by hand no problem. Sometimes I move my hands before my head and look to the side or turn around. So not everytime tracking will work, but must of the time. Let's talk and I share my files with you! Thanks.
Android application to capture person and people faces from the built in camera and add some predefined properties around the face(s). when use clicks, the photo needs to be sent to server using API. The Predefined properties will be uploaded from the server, the android application to pull the templates using API. Need to share the source code of the application upon completion.
I would like to hire a 2D app developer (or 2.5D app developer) to make a mobile game that is 2D but uses 3D models. The mobile gaming app will be called “Swindlers Stowaway”. It is about 4-20 players that are on a cruise ship heading towards The Bermuda Triangle, but before they get there they soon find out that the captain has been murdered (swindled). It is up to the vacationers on the boat to find out who, on the ship, is the Swindler stowaway before everyone is swindled (murdered). This will be going for the same audience as “Among Us”, so it will be a somewhat kids game. There will be no foul language, coming from the game or anything absurd coming from the game. The stowaway can us secret passages that are highlighted on the ship (jolly in the stowaways devi...