C++ Engine modification to support bending sprites

I anuluar Postuar 1 vit mё parё Paguhet në dorëzim
I anuluar Paguhet në dorëzim

Note: Bid Starts at $20 highest I'm willing to go is $30 unless reason for increased price is explained in detail

What I am hiring you to do:

Task :

Download the DarkGDK game engine and modify the game engine to support bending sprites according to the mouse cursor position as currently DarkGDK doesn't support this.

Example scenario: Suppose I have a straight metal pipe sprite that is facing up and based on the mouse cursor position I want to bend the top half of the pipe.

Example: New DarkGDK function void dbBendSprite( int SpriteID, int vertex, float angle);

This small example video provides a clearer example of what I am looking for:

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Game Engine Used: DarkGDK

This is a small task but requires a small game engine modification

To download DarkGDK use this link:

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Download the "Dark GDK - [login to view URL]",

Download the "[login to view URL]"

Download the "[login to view URL]"

To download Visual studio 2008 use this link:

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Then open the VS2008 zip and run the iso.

This link should be for the instruction manual for the DarkGDK engine if you need it

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Programim në gjuhën C++ Arkitekturë softuerësh x86/x64 Assembler DirectX

ID Projekti: #36228359

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