I am an Inventive passionate Environment artist with over ten years of experience, producing 3D environment art for games and VR using Hard Surface, organic, Sculpting, UV’s, materials, textures, lighting, and backgrounds in both realistic and stylized settings. Exceptional, collaborative skills, with the ability to work autonomously, while developing and researching new techniques. Meeting with clients, leads, and team to gather requirements, stimulate progress, and represent artists in stand ups and presentations. Areas of expertise…
Software:
• Modo, 3D Studio Max, Z Brush, Z Brush, Photoshop, Substance Tools, Unreal, X Normal, Asset management and version control tools
Game’s | VR | Research and development
I am senior software developer / Node.js / Angular.js / Pure Javascript engineer with extensive background in single-page web applications and HTML5 Games.
I have over 10 years experience in developing web applications using Javascript.
I have extensive experience in the development of fast and smooth web interfaces and fast and smooth server-side code with great performance.
Some of my portfolio projects (see in portfolio section):
* MMORTS strategy game The Fate of Nations (ios, facebook, vk and web integration, 100% my code client-side, server-side and database, and some UI design)
* Game of Purpose (facebook and web integration, 100% my code client-side, server-side and database, and some UI design)
* Project management system Birdviewprojects (only clie